In combat, they have a pretty nice melee attack and armor-piercing damage. Death Runners are masters of concealment, traversing the battlefield without being seen. Possibly one of the most annoying units to deal with, in the entire game. Also, be aware that their bombs can affect allied troops too, so try not to engage targets in combat with the likes of Stormvermin! They are pretty expensive so just the one unit per army is enough. Death Globe Bombadier fire magical bombs that deal additional damage to armored & infantry targets. With how cheap they are, you should be looking to fill all but the highest tier armies with a few units of slingers!īombadiers/Globadiers are pretty awesome units, raining tons of aoe fire on enemy units. Most of the time, enemies disregard them completely, letting them unleash their ammo throughout the fight. Obviously, that isn’t a lot but 1 or 2 units, if left unchecked, can actually melt unarmored targets. Dealing pitiful damage, each unit contains a whopping 140 models, which deal around 7 missile damage each. Underutilized by a large portion of players, Skavenslave Slingers are amazing in a lot of ways. Note: this list doesn’t include Lords or Heroes. These are the ones you should be looking to utilize and build an army around. I’ll go through the 10 best Skaven units in Total War: WARHAMMER 2. Skaven are notorious for their methods of dealing with enemy units, there are some very unique rats you can call upon in your time of need. Picking the right units is important though, each one has a very specific niche purpose.
With a wide variety of artillery, magic, and ranged fire in their arsenal, there’s a myriad of ways to set an army up.
Skaven are one of the most satisfying armies to play as, there’s something so glorious about sending hundreds of rats to their deaths.